Audience

This lesson is geared for anyone from about 12 years old to adult, and provides basic introductory information about color theory. This may be useful for web designers, graphic designers, desktop publishers, photographers, artists, hobbyists, gardeners, interior decorators – anyone who uses color or wants to understand it better.

Goals

The goals of the lesson are clear and stated on the front page. They are to understand three key concepts about color:

  1. the relationship between RBG and CMY color
  2. the color wheel, how it works and how it can be used
  3. the three properties of color: hue, value and saturation
  4. how to utilize what you have learned and apply it.

Approach

I have taken a constructivist approach, as I feel this has the best potential for learning retention. When the student constructs her own ideas from the material presented, it doesn't require memorization because the student has really taught herself. When the learner is actively engaged with the material, and has to work with it in some way, or must digest and transform it, then learning happens naturally as a result.

I have utilized Gagné's Nine Events of Instruction (detailed below) as a roadmap, but there is not a direct correlation to every event in his methodology.

1. Gaining Attention Attention is gained with the use of colorful graphics and an attractive presentation
2. Informing the learner of the objective: Expectancy The goals are clearly stated up front and the initial page is kept simple.
3. Stimulating recall of prior learning: Retrieval to working memory: In the rgb/cmy section, the student is asked to recall his/her experiences of prisms and rainbows, to draw upon their existing knowledge of color.
4. Presenting the stimulus: Pattern recognition, selective perception  
5. Providing learner guidance: Chunking, rehearsal, encoding  
6. Eliciting performance: Retrieval, responding Links to online exercises and multimedia demonstrations of the concepts are provided. These experiences are a more personal and direct experience of the priniciples discussed.
7. Providing feedback: Reinforcement, error correction  
8. Assessing performance: Responding, retention There are no assessment instruments in this lesson at this time.
9. Enhancing retention and transfer: Retention, retrieval, generalization On the last page, "Explorations", the student is given a web-based drawing application with which he can experiment. A suggestion is given to try recreating the color wheel which has been discussed throughout the text.

: